Jairo Sanchez
Jairo Sanchez
MARATHON BUNGIE
Irvine, United States

Summary

Senior Hard Surface Artist (weapon and equipment) / Outsource Supervisor

I am a passionate video game artist with 15+ years of experience in the industry. I am currently working on Marathon at Bungie inc as a Senior Hard Surface Artist making weapons for the game. Over the years I have been involved on 3D asset creation pipelines, working with outsource, and modeling and texturing characters, props, environment, and weapons for video games. I am proud to say that I've worked on titles such as Marathon, Diablo 4, Diablo 3, Starcraft 2, Warcraft 3 Reforged, Storm Gate, Wildstar and multiple R&D projects.

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Skills

Character ArtProp ArtEnvironment Art3D ModelingWeapon ModelingPBR Texturinghand paintedOutsource

Software proficiency

Blender
Blender
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
plasticity
plasticity

Experience

  • Senior Hard Surface Artist at Bungie inc.
    US
    April 2024 - Present

    As part of the Hard Surface team (weapon and equipment), I was responsible for modeling and texturing a variety of in-game assets, focusing on clean hard-surface construction, material definition, and visual fidelity while supporting the game's unique art style.